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I wanted to talk about a little bit more on some of the reactions to uh

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what happened I'm by no means trying to stir up any more of it and

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ultimately this is my fault I'm the one

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responsible and the more time that passes the more and more I realized how wrong I was but a lot of people's

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outrage or uproar about it was pretty interesting maybe you saw this tweet but it's from Sean Vann -

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whatever - "We're filing a DMCA takedown of PewDiePie's Firewatch content and any future Campo Santo

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games". Followed by "There is a bit of leeway you have to have with the internet when you wake up

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every day and make video games there's also a breaking point". "I'm sick of this child getting more and more chances to make money off

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what we make". For those who don't know a DMCA claim is

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basically a Copyright strike. Umm

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It's like a legal action towards your channel. It's a pretty big deal if I get more than three of them then - um -

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my channel will shut down. So you could say this is an attack on

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me, my livelihood. So it seemed more than just

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grandstanding. This seems more like an attack to me. Uh, he also followed with: "I urge other developers and will be reaching out

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to folks much larger than us to cut him off from the content that has made him a millionaire".

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So basically urging other people to do the same I don't know a lot of people aren't really sure about Let's Plays

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It's sort of like a gray area in legal terms, because it's not like we owned the game. We don't own

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direct licence to it and I don't think technically we can sell

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the video

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with us in it and there hasn't really been a trial that tests this as well. There hasn't really been a trial that confirms

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"Yes, Let's Plays are protected by fair use you can't do

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copyright takedown claims on them". But generally there hasn't been a case because developers

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uh, benefit

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massively from Let's Players or streamers this is pretty commonly known

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eh,

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Minecraft Is a billion dollar

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title because of streamers, largely because of streamers and YouTubers.

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Same thing you know PUBG, I don't think It probably would not be even nearly as big without streamers and

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developers know this. This is pretty commonly known and that's why even

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though, yes we are making money through your game it's still seen as something positive

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but it is sort of interesting to me this case in particular because Sean's game is very much

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probably the most linear game

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in question. You know,  out of all games that could have been

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talked about you know to me it's really interesting how

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a game like Firewatch talks about this

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in a way like this because Firewatch Is an extremely linear game it's almost like a walking

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simulator. It's not a bad game, I quite enjoyed it, but

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arguably if you play Call of Duty and someone else play Call of Duty you're gonna get a completely different experience

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almost no matter what

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but if you play Firewatch

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you're probably gonna have the exact same experience no matter who plays it, so you could say "okay, well what's the difference between

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playing the game yourself rather than just watching someone else play it then" and ya, no, it's a fair point

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and I think especially with Firewatch in mind. Personally I think either way is wrong. You're bringing in more attention to the game. People

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generally want to play the games themself almost no matter what. Even games that are pretty much just a

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story base where you click through and read people want to play themselves and Firewatch compared to other walking simulators like the Walking Dead or

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Life is Strange it doesn't really have choices that leads to different outcomes or different endings so it's it's it is very

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much on the line and I think there was some controversy as well with this game in the past because people

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refunded the game because it was so short and

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they didn't like the ending and people were streaming it so they were just worried that people were just watching it instead of buying it

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So I think it's you know out of all people to come out of make a statement like this I think it's interesting that

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this is the developer that did it. That's pretty much my point here "furthermore we're complicit and

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I'm sure we made money off the 5.7 million views that video has and that's something for us to think about". now

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Let's get into the meat of this

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Lot of people are saying I've seen a lot of tweets saying

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they're not abusing Copyright laws Let's Plays because Let's Plays aren't fair use.

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Get over it. I can't say for certainty that it is protected against fair use

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but I'm fairly certain and most

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legal expert's would say the same. There are some arguments against it but if you watch my video you know that I'm adding my

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commentary to it I'm giving my insight to it whoever watches me play it is gonna experience it

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differently than anyone that plays it themselves. That's just how it is. There was an interesting article about this as well

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saying "Having seen some of Pewdiepies Firewatch Let's Play video it

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definitely would appear to be protected by fair use. The fact that Vanaman directly and publicly admits that he's not

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taking the video down for any valid copyright reason but rather because he thinks Pewdiepie is a "propagator of

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despicable garbage" doesn't help Vaenaman's case at all,

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rather it gives Pewdiepie a lot more leverage to claim that any such take down would be abusive and possibly even a violation of

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DMCA's against misrepresentations.

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I've also seen other legal experts

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claiming that the video isn't protected by fair use Let's Plays aren't protected by fair use

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No one can really say for certain, that's why it's a gray area.

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There are other legal experts saying that Let's Play's aren't legal "Firewatch DMCA's are

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legal dev's can easily destroy Youtube channel and the law isn't how you want it listen here". The thing though that a lot of people

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pointed out shortly after these tweets were made

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was that

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they have a stream policy on their website. This is literally if you go to Firewatchgame.com/about.

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It says "can I stream this game can I make money off of those streams?". "Yes.

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"we love that people stream and share their experience in the game. You are free to monetize your videos as well". So people

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pointed this out but

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there's still arguments against saying "it doesn't matter because Let's Plays still aren't fair use

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so they can do whatever they want". And I would - I would agree because basically Sean said he will

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he will strike down any one of my future Let's Plays and the current the past one, but the thing is

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that doesn't mean he can go back and revoke from the old one. Do you know what I'm saying?

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Basically Sean has the right to strike any video that I upload from this point because he's publicly said that

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that's what he's gonna do but you can't retroactively let go and say you know what I'm revoking this license

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because you are a racist garbage or whatever. That's not how DMCA work and I'm pretty sure

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that in that form of selection bias is not gonna hold up in court imagine if

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I made some

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artwork and I told people "hey you're free to use his artwork go ahead everyone"

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people start using the artwork and then I point to some people

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and I say "no" and file a copyright law

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dispute against that. Doesn't really add up does it? So regardless if

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Let's Play is fair use or not this argument of claiming my video is incorrect. Most likely if my

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video gets striked I can't really do anything about it, Youtube really doesn't

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they're sort of washing their hands around these copyright things, they kind of want

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to leave out of it, I mean they've been sued enough so it sort of makes sense. I imagine if a case like this toes to court then there's not gonna be much leverage for it.

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If anything it would be a huge waste of time and money for Sean and his developing team. When I saw these tweets I

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immediately privatized the video out of respect for his request

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but

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my video got claimed anyway. They got the strike anyway, which is pretty disappointing

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to be honest. As far as I'm concerned I didn't use any abusive language in this video.

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I didn't do anything that I think would be considered offensive. This video was uploaded as far as I know two years ago and I

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gotta say I'm pretty disappointed.

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Also in people defending this that I know personally have had problem with DMCA request -

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take down requests as well. Whether you like me or

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Mr. Vanaman, these laws are made to for people to take down content and whenever there's power to do

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so it's going to be abused and especially when the reason to take down the content has nothing to do with copyright

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it's

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it sort of shows that. I think these laws are important

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for people, for artists to protect artists work and what they do and

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I think and that's why I think it's really dangerous to make these sort of claims and to do these sort of copyright claims for

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no real valid reason, no matter what you think of me. If you have a problem with any content online or any video being up

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you're are free to tweet me I will probably see it and

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I will respect that request. I did get a

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request from another developer asking the same thing "hey can you delete this video" and I did and I wouldn't have any problem

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to have done the same with this video

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I have a huge amount of respect for developers and what they do. I know my

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work would not have been possible without them and

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that's why I would never go against that. I could probably fight this in court and I would probably win

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but I decided to just delete the video and not waste everyone's time more about this.

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Like I said, this - everything about this was my fault the

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whole drama I'm the one starting it but I still think it's an interesting

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discussion to talk about and I think it's important that we don't abuse these laws because they exist to protect artists not to

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make any form of censorship or

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abusive claims. This video is not meant to attack Sean or his development team or anyone

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I just think it's important to talk about these things. Like I said, I thought Firewatch was a really great game and

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I wish him all the best in the future with their next title.

